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AI Insights · Timothy · October 2021

Top 5 Arcade Racing Apps on Android in Poland - Q3 2021

Explore the performance of the top 5 arcade racing apps on Android in Poland during Q3 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Arcade Racing Apps on Android in Poland - Q3 2021

During the third quarter of 2021, the top 5 arcade racing apps on Android in Poland showcased interesting trends in their weekly downloads, revenue, and active users. Here’s a detailed look at their performance.

Bridge Race, developed by Supersonic Studios LTD, experienced a notable decline in weekly downloads, starting from around 32K in late June and dropping to approximately 7.6K by early September. However, there was a slight recovery towards the end of the quarter, with downloads reaching roughly 10.9K in the last week. The weekly revenue fluctuated modestly, peaking at $97 at the end of June and then stabilizing around $19 to $39 towards the end of the quarter. Active users also saw a decline from around 69.6K in late June to about 33.6K by the end of September.

Race Master 3D - Car Racing by SayGames Ltd saw a steady download rate, with weekly downloads ranging from approximately 23K to 37K throughout the quarter. The app generated minimal revenue, peaking at $4 in the last week of September. Active users showed a positive trend, growing from about 31.3K in early August to nearly 79K by the end of September.

Type Sprint: Typing Games by Masterskaya DK had a sharp decline in downloads from a peak of around 51.7K in late July to about 1.3K by the end of September. Active users followed a similar trend, decreasing from approximately 71.3K in late July to around 3.6K by the end of the quarter. The app did not generate any revenue during this period.

aquapark.io from VOODOO maintained a relatively stable download rate, with weekly downloads fluctuating between approximately 5.4K and 22.5K. Revenue remained minimal, with occasional small peaks, the highest being $12 in late July. Active users showed a declining trend, starting at around 82.3K in late June and ending at approximately 63.2K by the end of September.

Shape-shifting by Sixcube showed a mixed performance in terms of downloads, with a peak of around 16.5K in late July and a dip to about 4.9K in early September, before rising again to approximately 11.3K by the end of the quarter. Revenue saw modest figures, peaking at $15 in early August. Active users saw growth from around 18.8K in late June to about 24.5K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021